![]() You don’t need to mess with DEFS.CON or GAME.CON for this. You can make USER.CON load your map files in place of the ExLx.map files in the episode you choose to replace, and you can also control which midis play (and make the game call for custom tracks instead) all within this file. This is exactly how the addons for DN3D added their episodes in.įrom here, you should be able to figure out where to find the level names and par times. Just rename the episode (don’t exceed 32 characters, spaces included) you wish to change. ![]() “0” is episode 1, “1” is episode 2, and so on.ĭon’t change those numbers. Volume is just another way of saying episode. It was originally intended to include 3 or 4 new episodes to replace the ones from the original game, but only the 1st and 3rd episodes were actually completed. Volume titles cannot excede 32 characters. Then, do a search for the phrase (no quotes) “Volume”. Open it with wordpad or notepad, or whatever similar app your prefer. ![]() If you can’t find it, you should be able to extract it in the GRP through SLADE. You can replace and retitle an existing episode with an episode of your own. ![]()
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